Adobe’s CTO Kevin Lynch [has responded to Mr Job’s posting](http://blogs.adobe.com/conversations/2010/04/moving_forward.html) about Flash, and the company is moving forward with its plan to shift Flash and AIR away from iPhone/iPad. Flash Player and AIR will be in all other major mobile platforms including Google, RIM, Palm, Microsoft and Nokia.
We look forward to delivering Flash Player 10.1 for Android smartphones as a public preview at Google I/O in May, and then a general release in June. From that point on, an ever increasing number and variety of powerful, Flash-enabled devices will be arriving which we hope will provide a great landscape of choice.
Earlier, in an [exclusive interview with The Wall Street Journal](http://blogs.wsj.com/digits/2010/04/29/live-blogging-the-journals-interview-with-adobe-ceo/) responding to Jobs article, Adobe CEO Shantanu Narayen labeled the Flash technical problem mentioned by Jobs as “smokescreen”. The CEO suggested that Flash crash issues are more related to Mac OS X than Flash itself. Mr. Narayen says “Our view of the world is multi-platform.” and he’s for “letting customers decide,” and that the multi-platform world will “eventually prevail.”
As interesting as what the bosses say, engineers at both Apple and Adobe are making progress to make Flash a better citizen on Mac OS X. With its Mac OS X 10.6.3 release, Apple has [released a low level API interface](http://daringfireball.net/linked/2010/04/22/tn2267) to enable third party apps to take advantage of GPU decoding capability in the graphics chip. Flash on Mac OS X does not make use of GPU acceleration as with its version for Windows. Soon after, Adobe released a [preview of Flash Player update codenamed Gala](http://labs.adobe.com/technologies/flashplayer10/gala/) that take advantages of GPU acceleration on Mac OS X. Flash will soon be no longer “CPU hog” on Mac OS X, but that is only for Mac models with NVIDIA GeForce 9400M, GeForce 320M or GeForce GT 330M GPUs.
“The combination of NVIDIA GPUs (GeForce 9400M, GeForce 320M or GeForce GT 330M) with the Gala version of Flash Player enables supported Macs running the current version of OS X to deliver smooth, flicker-free HD video with substantially decreased power consumption,” Adobe wrote on its website, “Users will be able to enjoy a much smoother viewing experience when accessing rich, H.264 video content built with the Flash Platform from popular sites like Hulu.com or YouTube.”
Elsewhere on the blogsphere, there is no shortage of chip-ins to what might be a trying period for Adobe Flash technologies. TechCrunch [runs an article](http://techcrunch.com/2010/04/29/steve-jobs-apple-adobe-flash/) trying to decipher the hidden messages in Jobs’ note. Over at Masahble, there is even an [Apple or Adobe poll](http://mashable.com/2010/05/01/apple-adobe-poll/). And Dean Hachamovitch, General Manager for Internet Explorer at Microsoft, says in a blog that [the future of the web is HTML5](http://blogs.msdn.com/ie/archive/2010/04/29/html5-video.aspx), but “Flash remains an important part of delivering a good consumer experience on today’s web”.