Sandboxing of Mac App Store apps is delayed till March 2012

Apple has delayed the requirement for all apps in the Mac App Store to be sandboxed till March 01, 2012. The original date is November 1, apparently there are issues preventing the enforcement. This is a relief for developers with apps in the Mac App Store, most are rushing to change their apps in order to meet the sandbox requirement.

When an app is sandboxed, it is more secure to the users as the app is limited on what it can access on the Mac. This is similar to the sandboxed environment of iOS. By limiting access to system resources, app also is limited to what it can do. This is especially apparent for utilities apps which most often than not are manipulating system resources. Certain type of system access is forbidden under sandbox, thus we might see a number of existing Mac App Store apps drop out after March next year.

Sanbox requirement applies to apps on the Mac App Store. For apps that you downloaded or install via disc, it is still the same open world as before.

Mac App Store is making apps cheaper and life easier

Apple is setting prices for apps to demonstrate that app is cheaper to market, package, produce, distribute and sell on the Mac App Store. Aperture is the best example, by going from $199 to $79 on the App Store. App is also cheaper in the sense that Mac App Store allows you to install the one-time purchase on all Macs you own. This is similar to iOS App Store. Gone will be the “Family Pack” version of app.

Mac App Store is also making it simpler for users. Simpler to search and locate apps, and for app updates. And when your hard disk crashes, you can simply download all your apps from App Store again.

Mac App Store is also a necessity to prepare for MacBook and MacBook Pro model without an optical drive. Many expect Apple to abandon optical drive in new notebook models coming out this year. Question remains if major app makers such as Adobe and Microsoft will join the App Store bandwagon and pays Apple 30% cut for the distribution.  Mac App Store’s impact to the distribution channel will be a lasting one. We are finally entering into the reality that software and apps are distributed only digitally. Moving forward, Apple is expected to discontinue on-the-self packaged software on CDs. The process has started with Mac OS X distributed on a USB disk with MacBook Air. Again Apple is taking the lead and has the guts to change a whole industry.

 

Apple Mac App Store launches with more than 1000 apps, requires new Mac OS X 10.6.6

Mac App Store

Mac App Store is now live. How to get it? First update Mac OS X to 10.6.6 and then download the Mac App Store app via Software Update.

Mac App Store has over 1,000 free and paid apps at launch. Apple has also make its own apps available. iLife ’11 suite is available individually as iPhoto, iMovie and GarageBand at $14.99 each. Similarly you can purchase Pages, Keynote and Numbers individually for $19.99 each. Aperture 3 is available at $79.99.

“With more than 1,000 apps, the Mac App Store is off to a great start,” said Steve Jobs, Apple’s CEO. “We think users are going to love this innovative new way to discover and buy their favorite apps.”

Apple’s Mac App Store Opens for Business

Mac App Store opens January 6

Apple has announced that the long awaited Mac App Store will begin business on January 6, 2011 in 90 countries at launch. Similar to the App Store for iPhone, iPod touch and iPad, Mac App Store  will feature free and paid apps, and makes discovering, installing and updating Mac apps easier.

Mac App Store will be available as a download app for Mac OS X Snow Leopard.

Apple’s Mac App Store to Open on January 6

Mac App Store missing features

Mac App Store shares many similarities with its sibling iTunes App Store for iOS, but there are differences:

  • Game Center is not available for Mac App Store during launch. This will be slight set back for game developers who want to port their Game Center enabled iOS games to the Mac.
  • In-app purchase is not available for Mac App Store. We believe this feature will come to Mac apps eventually as it is definitely a successfully model used by games such as  We Farm, GodFinger and Smurf Village.
  • Demos, beta, Lite version of app is not allowed on Mac App Store. Apple suggested developer to use their own website to promote such apps.
  • Promo codes is not available for Mac App Store. Promo codes can be used to obtain apps for free from App Store, and are used by developer for reviewers/websites for marketing and promotion purpose.

Mac App Store is rumored to debut in January 2011.